/*
 * TMap Designer - A Thematic Map design software
 * Copyright (C) 2006 World Health Organization
 * http://www.who.int
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 */
package who.tmap.toolkit.shape.annotation;

import java.awt.TexturePaint;
import java.awt.geom.Point2D;
import java.util.List;

import who.tmap.bo.TextStyle;
import who.tmap.bo.cd.CartographicDisplay;
import who.tmap.toolkit.shape.HasTextPropertyShape;
import who.tmap.toolkit.shape.annotation.impl.LegendSample;

public interface LegendShape extends AnnotationShape, HasTextPropertyShape {
	
	void setPt( Point2D pt );
	Point2D getPt();
	
	void setCartographicDisplay( CartographicDisplay cd );
	CartographicDisplay getCartographicDisplay();
	
	void setColorPatternLegend( List<String> colorPatternLegend );
	List<String> getColorPatternLegend();
	
	void setColorPatternRoundRangesBoundaries( boolean roundRangesBoundaries );
	boolean isColorPatternRoundRangesBoundaries();
	
	void setProportionalSymbolsRoundValues( boolean roundValues );
	boolean isProportionalSymbolsRoundValues();
	
	void setFontName( String fontName );
	String getFontName();
	
	void setFontSize( int fontSize );
	int getFontSize();
	
	void setFontStyle( int fontStyle );
	int getFontStyle();
	
	void setBackgroundTransparent( boolean backgroundTransparent );
	boolean isBackgroundTransparent();
	
	void applyStyle( TextStyle style );
	
	List<LegendSample> getLegendSamples();
	TexturePaint getTexturePaint( int idx );
	
}
